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ComponentBase Class

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组件基类
Inheritance Hierarchy
SystemObject
  LoongCAD.UtilSyncProxy
    LoongCAD.STC.Object3DObjectBase
      LoongCAD.STC.Object3DTFObject
        LoongCAD.STC.Object3DComponentBase
          LoongCAD.STC.Object3DConnectionComponent
          LoongCAD.STC.Object3DDetailComponent

Namespace: LoongCAD.STC.Object3D
Assembly: LoongSDKSTC (in LoongSDKSTC.dll) Version: 0.8.15.0 (0.8.15.0)
Syntax
C#
public class ComponentBase : TFObject, 
	IGroup

The ComponentBase type exposes the following members.

Constructors
 NameDescription
Public methodComponentBase 构造函数
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Properties
 NameDescription
Public propertyChildren 组件子对象列表
Public propertyCommonProps 组件通用属性(对应通用页的属性)
Public propertyCompGuid 组件GUID
Public propertyCtrlPoints
(Inherited from TFObject)
Public propertyDisposed 对象是否已销毁
(Inherited from ObjectBase)
Public propertyEnabled 对象是否启用
(Inherited from ObjectBase)
Public propertyFlags 对象标志位
(Inherited from ObjectBase)
Public propertyGuid 对象GUID
(Inherited from TFObject)
Public propertyId 对象ID
(Inherited from ObjectBase)
Public propertyIsCompRuntimeChild 对象是否组件的运行时子节点
(Inherited from ObjectBase)
Public propertyLocalMatrix 对象本地空间坐标矩阵
(Inherited from TFObject)
Public propertyLocked 对象是否锁定
(Inherited from ObjectBase)
Public propertyObjectMatrix 对象在父空间的坐标矩阵
(Inherited from TFObject)
Public propertyObjectWorldMatrix 对象在世界空间的坐标矩阵 NOTE: 此变换受Scene.GlobalTransform影响
(Inherited from TFObject)
Public propertyParent 父对象
(Inherited from TFObject)
Public propertyParentMatrix 父对象在世界空间的坐标矩阵 NOTE: 此变换受Scene.GlobalTransform影响
(Inherited from TFObject)
Public propertyPhaseNo 阶段编号
(Inherited from TFObject)
Public propertyPreBuilt 所属构件
(Inherited from TFObject)
Public propertyPropsObsolete.
弃用属性
Public propertyScene 所属场景
(Inherited from ObjectBase)
Public propertyType 对象类型
(Inherited from ObjectBase)
Public propertyUIProps 组件UI交互属性(不包含通用页的属性)
Public propertyViewId 对象所在视图ID,仅对部分对象有效
(Inherited from TFObject)
Public propertyWorkAxis 工作坐标系 NOTE: 此变换受Scene.GlobalTransform影响
(Inherited from TFObject)
Public propertyWorldMatrix 对象在世界空间的坐标矩阵 NOTE: 此变换受Scene.GlobalTransform影响
(Inherited from TFObject)
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Methods
 NameDescription
Public methodAddChild 将对象添加为组件的子对象
Public methodCreateAlignPlane(PartBase, Plane, Boolean) 创建零件的对齐面(对目标零件执行面对齐,只对直梁、折形梁零件有效)
Public methodCreateAlignPlane(PartBase, Plane, Double, Double, Boolean) 创建零件的对齐面(对目标零件执行面对齐,只对直梁、折形梁零件有效)
Public methodCreateAutoWeld 创建自动焊缝
Public methodCreateBeamCutter 创建梁切割体
Public methodCode exampleCreateBoltGroup(PartBase, PartBase, Vec3, Vec3, Boolean) 创建螺栓组
Public methodCode exampleCreateBoltGroup(PartBase, PartBase, Vec3, Vec3, Boolean) 创建螺栓组
Public methodCreateBoltGroup(PartBase, PartBase, Vec3, Vec3, String, Double, UInt32, Boolean)Obsolete.
创建螺栓组
Public methodCreateBoltGroup(PartBase, PartBase, Vec3, Vec3, String, Double, UInt32, Boolean)Obsolete.
创建螺栓组
Public methodCreateBoltHoles(PartBase, PartBase, Vec3, Vec3, Boolean) 创建螺栓孔组
Public methodCreateBoltHoles(PartBase, PartBase, Vec3, Vec3, Boolean) 创建螺栓孔组
Public methodCreateCutGeo 创建切割体(对目标零件执行切割)
Public methodCreateCutPlane(PartBase, Plane, Boolean) 创建零件的切割面(对目标零件执行面切割)
Public methodCreateCutPlane(PartBase, Plane, Double, Double, Boolean) 创建零件的切割面(对目标零件执行面切割)
Public methodCreateLine 创建辅助线
Public methodCreateObject(DefineObjectType, Boolean) 创建对象,新对象会作为组件的子对象
Public methodCreateObject(DefineObjectType, Vec3, Boolean) 创建对象,
Public methodCreatePlateCutter(PartBase, Plane, Plane, Plane, Boolean) 创建板切割体(对目标零件执行切割)
Public methodCreatePlateCutter(PartBase, Vec3, Double, DefineObjectSide, Boolean) 
Public methodCreatePoint 创建辅助点
Public methodCreatePolyWeld 创建多边形焊缝
Public methodCreateQuad 创建辅助面片
Public methodCreateSteelBeam 创建钢梁
Public methodCreateSteelPlate(Plane, Plane, Plane, Boolean) 创建钢板
Public methodCreateSteelPlate(Plane, Double, Plane, Boolean) 创建钢板
Public methodCreateSteelPlate(Vec3, Double, DefineObjectSide, Boolean) 创建钢板
Public methodCreateSteelPolyBeam 创建钢折形梁
Public methodDeleteObject 删除子对象
Public methodDeleteObjects 删除子对象组
Public methodFlush 将对象属性同步到对应的内核对象
(Inherited from TFObject)
Public methodGetUserVariable 获取组件中配置的用户变量
Public methodModifyPropsObsolete.
修改UI交互属性
Public methodModifyUIProps 修改UI交互属性
Public methodNeedFlush 是否需要传递
(Inherited from SyncProxy)
Public methodRefresh 刷新组件
(Overrides ObjectBaseRefresh)
Public methodRefreshCompObsolete.
刷新组件,此方法已弃用,请使用Refresh()代替
Public methodSetLocalCtrlPoints 在本地坐标系下设置控制点
(Inherited from TFObject)
Public methodSetWorldCtrlPoints 在世界坐标系下设置控制点 NOTE: points中坐标位置受Scene.GlobalTransform影响
(Inherited from TFObject)
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See Also