Pre |
The PreBuilt type exposes the following members.
Name | Description | |
---|---|---|
![]() | AddSubObject | 添加次对象(零件/构件) |
![]() | AddSubObjects | 添加一组次对象(零件/构件) |
![]() | Flush |
将对象属性同步到对应的内核对象
(Inherited from ObjectBase) |
![]() | GetBoundingBox |
获取对象在世界空间的包围盒
(Inherited from TFObject) |
![]() | GetCentroid | 获取构件重心,此坐标受GlobalTransform影响 |
![]() | GetGrossWeight | 获取构件毛重 |
![]() | GetNetWeight | 获取构件净重 |
![]() | GetSurfaceArea | 获取构件表面积 |
![]() | GetVolume | 获取构件体积 |
![]() | Refresh |
刷新内核对象
(Inherited from ObjectBase) |
![]() | SetLocalCtrlPoints |
在本地坐标系下设置控制点
(Inherited from TFObject) |
![]() | SetWorldCtrlPoints |
在世界坐标系下设置控制点
NOTE: points中坐标位置受Scene.GlobalTransform影响
(Inherited from TFObject) |