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Scene Methods

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The Scene type exposes the following members.

Methods
 NameDescription
Public methodCreateAlignPlane 创建零件的对齐面(对目标零件执行面对齐,只对直梁、折形梁零件有效)
Public methodCreateAutoWeld 创建自动焊缝
Public methodCreateBeamCutter 创建梁切割体(对目标零件执行切割)
Public methodCreateBoltGroup(PartBase, PartBase, Vec3, Vec3) 创建螺栓组
Public methodCreateBoltGroup(PartBase, PartBase, Vec3, Vec3) 创建螺栓组
Public methodCreateBoltGroup(PartBase, PartBase, Vec3, Vec3, String, Double, UInt32)Obsolete.
创建螺栓组
Public methodCreateBoltGroup(PartBase, PartBase, Vec3, Vec3, String, Double, UInt32)Obsolete.
创建螺栓组
Public methodCreateBoltHoles(PartBase, PartBase, Vec3, Vec3) 创建螺栓孔组
Public methodCreateBoltHoles(PartBase, PartBase, Vec3, Vec3) 创建螺栓孔组
Public methodCreateCutGeoObsolete.
创建切割体(对目标零件执行切割)
Public methodCreateCutPlane 创建零件的切割面(对目标零件执行面切割)
Public methodCreateLine 创建辅助线
Public methodCreateObject(DefineObjectType) 创建对象
Public methodCreateObject(DefineObjectType, Vec3) 创建对象
Public methodCreatePlateCutter(PartBase, Plane, Plane, Plane) 创建板切割体(对目标零件执行切割)
Public methodCreatePlateCutter(PartBase, Vec3, Double, DefineObjectSide) 创建板切割体(对目标零件执行切割)
Public methodCreatePoint 创建辅助点
Public methodCreatePolyWeld 创建多边形焊缝
Public methodCreateQuad 创建辅助面片
Public methodCreateSteelBeam 创建钢梁
Public methodCreateSteelPlate 创建钢板
Public methodCreateSteelPolyBeam 创建钢折形梁
Public methodDeleteObject 删除对象
Public methodDeleteObjects 删除一组对象
Public methodGetObject 获取场景中的目标对象
Public methodGetSelectedIds 获取当前对象ID
Public methodGetSelectedObjects 获取当前对象
Public methodReset 重置当前场景, 每次一个外部插件被调用时,都会执行此重置操作以清理沙盒间不应共享的内部状态
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